135名中學生體驗煙霧、地震與滅火,思考「災害時的判斷」
NQ 評分
50/100
AI 摘要(NQ 加工版)
135名中學生透過防災體驗與「災難對決」遊戲學習災害時的判斷能力。
尚無 AI 分析資料。
常見問題
- Q: What is the "Crossroads Game"?
- A: The Crossroads Game is a participatory learning activity developed based on the experience of the Great Hanshin-Awaji Earthquake. It presents disaster-related scenarios, and participants choose "YES" or "NO" based on their judgment, then discuss the reasons within their groups.
- Q: What was the purpose of this disaster prevention program?
- A: The program aimed to help junior high school students consider disasters as a "personal matter" by combining hands-on experiences like earthquake and smoke simulations with discussion-based learning using the Crossroads Game.
- Q: Which school participated in this program?
- A: Tachikawa Municipal Tachikawa Dai-ichi Junior High School in Tachikawa City, Tokyo, participated, with 135 first-year junior high school students involved.
- Q: What kind of disaster prevention experiences were offered?
- A: The students experienced earthquakes, smoke, fire extinguishing training, rescue simulations, and VR disaster prevention scenarios at the Tachikawa Disaster Prevention Center.