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The Legendary Games That Built the Golden Age of Gaming Are Back on Your Wrist! "My Play Watch" 5 Series to Launch on October 29th (Thu)! & Pre-orders Begin June 18th (Thu)!

Key facts

  • The Legendary Games That Built the Golden Age of Gaming Are Back on Your Wrist! "My Play Watch" 5 Series to Launch on October 29th (Thu)! & Pre-orders Begin June 18th (Thu)!
  • Mizuki Inc. will launch the "My Play Watch" series of smartwatches featuring built-in retro games on October 29th. Pre-orders start on June 18th, and the series includes designs and features inspired by popular games like SPACE INVADERS™, ATARI 2600™, and Tetris®.
  • Source: PR TIMES
  • Date: Fri Jun 12 2026 23:00:22 GMT+0900 (Japan Standard Time)

Direct answer

Mizuki Inc. will launch the "My Play Watch" series of smartwatches featuring built-in retro games on October 29th. Pre-orders start on June 18th, and the series includes designs and features inspired by popular games like SPACE INVADERS™, ATARI 2600™, and Tetris®.

Citation
The Legendary Games That Built the Golden Age of Gaming Are Back on Your Wrist! "My Play Watch" 5 Series to Launch on October 29th (Thu)! & Pre-orders Begin June 18th (Thu)! (Fri Jun 12 2026 23:00:22 GMT+0900 (Japan Standard Time)), PR TIMES
Source
PR TIMES
Date
Fri Jun 12 2026 23:00:22 GMT+0900 (Japan Standard Time)

AI Summary (NQ-processed)

Mizuki Inc. will launch the "My Play Watch" series of smartwatches featuring built-in retro games on October 29th. Pre-orders start on June 18th, and the series includes designs and features inspired by popular games like SPACE INVADERS™, ATARI 2600™, and Tetris®.

AI Analysis

Frequently Asked Questions

Q: Who is the target audience for "My Play Watch"?
A: The target audience includes retro game fans, as well as younger and middle-aged individuals who value fashion and individuality.
Q: Does it have basic smartwatch functions?
A: Yes, in addition to gaming features, it includes fitness functions like heart rate, step count, and calorie measurement. However, notification functions are not included as it is offline-only.
Q: How did the past crowdfunding success influence the product?
A: The successful fundraising of approximately $60,000 demonstrated the market's potential demand and proved a strong connection with fans, boosting confidence in product development.