Unity Technologies Japan, the Japanese subsidiary of the world-leading game engine company Unity, announced today that it will hold the Unity Industrial DX Conference 2026 on Tuesday, June 9, 2026, at TODA HALL & CONFERENCE TOKYO in Kyobashi, Tokyo. Now in its fourth year, the event will bring together advanced DX (digital transformation) development case studies from leading companies in industries such as manufacturing, architecture, and healthcare. Unity’s keynote will introduce the company’s latest technologies, including Unity Studio, released this year as a no-code tool for creating industrial 3D applications. The session will also cover examples of Unity being used across every stage, from simulation and training to manufacturing, sales, and support. The event will also feature numerous presentations and exhibitions by companies that have adopted Unity. Mazda will present how it used Unity and related support in the development of its latest HMI, and will exhibit a new CX-5 equipped with an HMI developed using Unity, allowing visitors to experience it on site. Honda R&D will discuss the development of an XR-based design review platform aimed at validating product appeal and experiential value while enabling early decision-making. Takenaka Corporation will present a swarm robot simulation for exploring lunar lava tubes as part of efforts to establish human activity bases on the Moon. Mitsubishi Electric will exhibit RT VisualBox, software for the ASSISTA collaborative robot that uses Unity as its development environment to provide intuitive UI/UX for robot teaching tasks. Visitors will be able to experience the latest DX use cases from leading companies across multiple industries. Presenting companies include Cincinnati Children’s Hospital Medical Center and Keio University Hospital, Sony, Takenaka Corporation, NEC, Microsoft Japan, Honda R&D, and Mazda. Exhibitors include Imacreate, Silicon Studio, 3D Inc., Sony, Tsumiki Seisaku, NEC, Fujisoft, B-Rise, Premiu