Gamification Awareness Reaches Approximately 1 in 5 People (19.0%), an Increase of 3.0 Points Year-on-Year
NQ Score
56/100
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Frequently Asked Questions
- Q: What percentage of people are aware of gamification according to the 2025 survey?
- A: Approximately 1 in 5 people, specifically 19.0%, are aware of gamification, showing a 3.0 point increase year-on-year.
- Q: Which job category demonstrated the highest awareness of gamification?
- A: The 'Sales Promotion/Marketing' job category reported the highest awareness of gamification at 43.3%.
- Q: What is the definition of gamification as explained in the article?
- A: Gamification is defined as the application of game mechanics to non-game fields to increase user motivation and influence behavior.
- Q: Who conducted the '2025 Survey on Awareness of Gamification'?
- A: SEGA XD Co., Ltd., a company specializing in gamification, conducted the '2025 Survey on Awareness of Gamification'.
- Q: What was the target demographic for the '2025 Survey on Awareness of Gamification' regarding business professionals?
- A: The survey targeted 1,000 business professionals, comprising men and women aged in their 20s to 50s, from nationwide.