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[VERY & STORY Survey] How do parents approach children's gaming? From 'Management' to 'Watching Over'—Roblox as an 'After-school Park'

NQ Score 54/100
N1 Content Completeness 10

AI Summary (NQ-processed)

Kobunsha's 'Dokucho Research Institute' surveyed readers of 'VERY' and 'STORY' regarding children and gaming. The study reveals that parental involvement shifts from 'management' to 'watching over' as children age, with 'Roblox' functioning as a vital social hub. Gaming is being redefined as a space for fostering autonomy and self-esteem.

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Frequently Asked Questions

Q: What is the role of 'Dokucho' research?
A: It is a qualitative research method used by Kobunsha editors to engage directly with readers, providing deep insights into their lifestyles and values.