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Release of Data Yearbook 'Japan eSports White Paper 2025'

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AI Summary (NQ-processed)

The eSports White Paper 2025 has been released, highlighting market growth to over 16.1 billion yen and an expansion of the fan base to 9.67 million people.

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Frequently Asked Questions

Q: When will the Japan eSports Union release the 'Japan eSports White Paper 2025'?
A: The Japan eSports Union will release the yearbook on Thursday, March 26.
Q: What was the estimated size and growth rate of the Japanese eSports market in 2024?
A: The market grew by 9.9% compared to the previous year, reaching an estimated 16.1 billion yen.
Q: What are the two main components that each account for over 35% of the Japanese eSports market?
A: They are event operations and sponsorship fees for tournaments and teams.
Q: How many eSports fans were estimated to be in Japan in 2024, and what percentage are competitors?
A: There were approximately 9.67 million fans, and 43.3% of them are estimated to be competitors.
Q: What is the projected number of eSports fans in Japan by the year 2026?
A: The number of eSports fans in Japan is projected to approach approximately 15 million by 2026.