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'Self-Realization Catcher': Toyo Co., Ltd. Holds Experiential Entrance Ceremony for New Employees to 'Grasp Their Future' via Crane Games

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AI Summary (NQ-processed)

Toyo Co., Ltd., a company specializing in crane games, held a unique 2026 entrance ceremony where 17 new employees used a customized 'Self-Realization Catcher' to grab capsules containing their career goals.

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Frequently Asked Questions

Q: What is the 'Self-Realization Catcher'?
A: It is a customized crane game machine for training purposes where new employees catch capsules containing their personal goals and company badges.
Q: Why use crane games for an entrance ceremony?
A: To let employees experience the corporate philosophy of 'creating smiles' firsthand and to teach the essence of work: that goals are something you grasp yourself, not something given to you.
Q: Who is the target of this event?
A: It was held for 17 new employees in 2026, but the creative content also targets potential recruits and media attention.