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AR Experience: "Super Huge" 3D Chanmina Appears at K Arena Yokohama! D2C Supports XR Content and Glasses-Free 3D Experience Content

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AI Summary (NQ-processed)

D2C supported Sony Network Communications Inc.'s "NURO" promotion at K Arena Yokohama by providing XR content and a glasses-free 3D experience. This initiative combines a giant AR production using the location-based AR app "XR CHANNEL" and a glasses-free 3D experience on large displays, creating new experiential value at the "NURO" booth. Visitors can enjoy a hyper-realistic 3D Chanmina, either as a giant AR figure via their smartphones or as a seemingly present figure on a special display.

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Frequently Asked Questions

Q: What company provided XR content and glasses-free 3D experience support for the NURO promotion at K Arena Yokohama?
A: D2C Inc. supported Sony Network Communications Inc.'s NURO promotion at K Arena Yokohama by providing XR content and glasses-free 3D experience technology.
Q: Which technology enables the location-based AR experience at the NURO booth in K Arena Yokohama?
A: The location-based AR experience at the NURO booth uses Visual Positioning System (VPS) technology developed by SoVeC Inc. through the XR CHANNEL app.
Q: What feature allows visitors to see 3D Chanmina without special glasses at K Arena Yokohama?
A: The glasses-free 3D experience uses regular large displays to show stereoscopic images of 3D Chanmina without requiring VR goggles or other devices.
Q: Which D2C division was responsible for producing and implementing the XR content at the NURO booth?
A: IMG SRC STUDIO, the R&D unit within D2C, handled production and implementation of the XR content and glasses-free 3D experience at the NURO booth.
Q: What specific visual details are realistically reproduced in the giant AR appearance of Chanmina at K Arena Yokohama?
A: The giant AR Chanmina features realistically reproduced facial expressions, clothing textures, and light reflections using advanced 3D technology at the K Arena Yokohama venue.