“Education” x “Games”: Gamification to Transform Learning into Personal Growth, Towards a Future Where People and Organizations Thrive
NQ Score
70/100
AI Summary (NQ-processed)
Bearlab Inc. announced its dream to transform learning through gamification in corporate training, participating in the April Dream project. The company has conducted over 200 business game training sessions annually, helping participants recognize their thinking and behavioral patterns. Their training combines cognitive characteristics and SSR theory, focusing on individual strengths, organizational structures, and relationships. Bearlab aims to create a society where learning becomes personal, leading to behavioral changes that accumulate as organizational knowledge.
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Frequently Asked Questions
- Q: What kind of society does Bearlab Inc. aim for?
- A: A society where learning becomes personal, and individual insights accumulate as organizational wisdom.
- Q: What are the main effects of gamification training?
- A: Participants recognize their own thinking and behavioral patterns, gaining insights that lead to behavioral changes applicable in the workplace.