Does Organization Change with Games? Nagoya Shinzai Kogyo's Experiential Team Building Case Study
NQ Score
50/100
AI Summary (NQ-processed)
Experiential team building conducted at Nagoya Shinzai Kogyo.
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Frequently Asked Questions
- Q: When and where was the experiential team building program held for Nagoya Shinzai Kogyo?
- A: The program was conducted on February 28, 2026, at the Lapio 5th floor training room.
- Q: Who conducted this team building program for the employees of Nagoya Shinzai Kogyo?
- A: The experiential team building program was conducted by asobiim (asobiim LLC).
- Q: What was the main objective of this experiential team building initiative?
- A: The objective of this initiative was to promote dialogue and facilitate communication.
- Q: Which cooperative game was used during the team building program?
- A: The participants were divided into teams and played the cooperative game PICO PARK.
- Q: What roles did the participants experience during the team building program?
- A: Each team had a leader for decision-making and members in supporting roles.